Carrier downtime
Ace Combat 8 Endurance Hub Guide — Life Between Missions
Between sorties, explore the aging carrier Endurance in first person, talk with Joker Flight (Baxter, Tasha, Coster), and experience story scenes from the pilot’s perspective — not only pre-rendered cutscenes.
Systems Intent guide
What is the Endurance hub?
Endurance is your home base after the FCU’s navy is shattered — decks crowded with refugees, an aging ship far from the front. The hub grounds Wings of Theve’s war story between arcade missions.
What to do on the Endurance
- Walk interior/deck spaces available in your build.
- Speak with wingmen to deepen bonds and context.
- Watch for story prompts before the next briefing.
- Manage hangar/Aircraft Tree access from campaign flow.
Should you skip the hub?
Speed players can minimize downtime. Story players should not — much of the “Wings of Theve” identity fantasy lives here. Pair with characters and story overview.
People also ask
Can you walk around in Ace Combat 8?
Yes — first-person Endurance segments between missions.
Who is on the Endurance?
Joker Flight and crew supporting the FCU remnant war effort.
Is the hub required?
You can rush, but you will miss character and world context.
Further reading
Related guides
Characters · Story Overview · Campaign
Primary: Ace Combat 8 Endurance. Also covers: carrier hub, between missions, Joker Flight, first person. Independent fan guide.